I have just posted another 8-bit track! This is an older one… but I think the quality still mostly holds up.
I’ve been doing a lot of thinking about these 8-bit tracks though:
First, there’s a reason my Halo 8-bit is at almost 50,000 views and growing at a rapid rate (I get a few comments daily), and my Mario 64 and Sonic 8 bit tracks aren’t even breaking 300. This could be for a few reasons, but I think the main thing is that making retro versions of games that are already semi-retro isn’t extreme or cool enough for people to search. They just don’t stand out. As well, a Nintendo version of Halo just seems strange because the franchise didn’t exist in the 80s/90s. Also, having a picture/animation probably helps a bit too! So… I need to find better games/movie soundtracks/songs to do 8 bit covers of (any suggestions?!)! As well, I should include some kind of 8-bit artwork!
Second, this is more for the blog, but I am going to stop doing a big ‘making of’ for each track. I’ve said most of my techniques, so I don’t want to repeat myself too much. In addition, I’m sure most of my readers don’t make 8 bit music, so the blog will mostly go unread or be uninteresting. Although, I think I will, at some point, do a series all about making 8-bit music that covers all the main techniques with included examples.
So with all that being said, I do have a few more ‘older’ tracks to post over the next few months. I have 8-bit versions of one more Mario 64 song, one more Sonic, a Zelda Wind Waker track, and the Professor Layton puzzle music. I also want to release some ‘Originals’ too! As well, I still have at least five Nintendo versions to post next month to celebrate the 20th anniversary of something! Should be awesome and might develop into a whole twelve song album release! Details on that next month!!!
Ok, here’s the track – Mario 64 – Koopa’s Road 8 bit: